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(+1)

Very fun! I like the animation and the effects and the overall feel. I only found myself wishing the inputs were a bit more snappy, and also found myself not looking much at the clock but that could be just me. It would be nice if the game can detect when you get stuck, since it looks like that's intended if you don't cut them down in the correct order, but I see in the info that you can skip stages so it wasn't too bad. I could see this getting more and more fun as it goes on if you add even more variety/abilities/etc. Really liked the idea!

Thanks for playing.

 I believe "stuck detection" would defeat the purpose and I don't think there are a lot of where you get stuck in a way that 2-3 undos wouldn't take you back to a place where you can continue with a different solution. If I am wrong, feel free to correct me with an example :D

Z for undo, R for restart and N for skip are there just for thath.

Movement is a thing that I get wrong a lot, I usually start with a good snappy movement and then when more features (and undo) gets added it gets bloated and feels off :/ I believe that I am improving as the jams go by, but it is an Achilles heel of mine.