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The train's dynamic movement on the tracks feels really solid—it definitely shows great potential to be expanded into a genuinely fun game! Here are a few thoughts from my playthrough:

To be ompletely honest, I was pretty lost when I first jumped in. It took me about 30 seconds just to locate the train because of the camera perspective. Also, while the game description mentions that players need to get off the train to carry cargo, I couldn't disembark at all once I got on. This seems to be a game-breaking bug that completely halts the core gameplay loop.

Beyond that, have you considered adding some background music? A decent track would go a long way in boosting immersion. The visuals are fairly rough as well, though considering this was made by a solo dev in 96 hours, it's totally understandable for a jam entry. If you plan to keep updating this project post-jam, polishing the graphics would make a huge difference! Additionally, the start and end screens only consist of simple buttons without any background artwork. It shouldn't take too much time to build proper menu scenes if you decide to keep working on it!

Overall, I really enjoyed the train mechanics and movement, but the current build feels quite unfinished due to the limited gameplay, rough models, lack of audio, and the disembark bug. Despite these issues, the core concept clearly has strong potential!

If you have a moment, we’d love for you to check out our game as well and leave your rating—it would mean a lot to us! Thank you for your hard work!