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(+1)

very interesting game concept! It feels very polished and I think you could master it if you play it long enough. The difficulty level between the firewall levels and the virus one did increase a lot and I ended up beating it by just letting the ball bounce around (it was a bit frustrating otherwise, because it stopped taking my input once you accidentally clicked outside the game window). The game could’ve profited from a bit of difficulty balancing, but otherwise very nice in combination with the storyline!

Thanks for playing the game :)

I get what you mean. I'll expand past this idea and take balancing/difficulty curve more seriously. Still learning a lot about level design :)