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I love the concept, but if I'm honest the end game ended up a little too difficult for me to be able to beat it. My first round I was very confused during all the mini games, maybe some sort of short explanation that I've seen in a lot of these games could have helped like "Pop the popcorn!" or "Don't burn the chicken!" to have a bit more of an idea of what I'm supposed to do before failing and having to wait for the same minigame to come again so I can try to understand what the goal is again. But I did get the hang of them a bit and I had a few runs that felt pretty good but there was always an enemy that never made a mistake so I would have probably only been able to beat it with much better button mashing and my fingers were starting to feel tired. Other than that, the song/sounds fit well and the models look good, maybe some sort of lighting change or shader could have made the visuals a little more polished but they were still good. Overall really impressive for a jam, hopefully you start getting more comments soon lol.

Thank you for the feedback! We made a last minute balance change to make the game more difficult as we felt it was too easy but apparently that's the curse of getting too good at your own game. We'll definitely make the instructions for the minigames clearer!

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I almost always make it much easier at the end of a jam so people just trying quickly rate my can get a more positive experience and my games usually still end up too hard lmao.