i liked the concept of switching between time! it would be cool to get descriptions of what the items do (unless there were and i missed them?) the pixel art is a great touch and so is the music. :)
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Thank you so much for playing. I understand what you are saying and that's very fair!
The "no item description" was a intentional design choice. I wanted to make obtaining a new item feel like a child getting a new toy, they didn't know what to do with it and they play around with it and finally figure it out. I wanted to capture that excitement of figuring out how a new toy works. Probably didn't work too well :p