hahaha ty the playing card aesthetic is because the game was made as an experimental spinoff to test how good such a thing would be https://icely.neocities.org/articles/design-vision-poker-all-toads and there are actually fairy/toad card suits...

the amount of effort put into making the hands display well in that other project is also why I wanted to keep it lol, even though I get that the abilities are a bit 'random' at the moment. if I thought more I would have probably realized I should've made blue fairy=dash, strong fairy=jump for consistency, whoops! oh also the meteor engulfing should just be a visual bug I think