I really love the idea in this one, and I really like how frantic it gets by the end! I do think the game's onboarding is a bit rough (the exact goals and how to do them are a bit unclear), and I think it would be nice if you could just repeatedly use a tool rather than having to reselect it from the options menu every time- moving the mouse back and forth from the watering can button to a single flower repeatedly is a little tedious. But I had fun, and this was a really neat take on the theme that led to some cool chaotic gameplay. Good work!