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(+1)

pretty fun, it could really just use some more levels!

The move counter seems to get a little broken sometimes for me. I'll try to solve a puzzle and it will explode when I'm one move away, then I'll try the exact same thing and it'll work. Did an extra move get counted the first time?

Yeah, I realy had not much time for designing level this time.

Thanks for the bug report. I will look into it. Did it happen directly or after a level restart? 
I noticed that sometime when playing on a touchscreen phone or a laptop touchpad that the block was let go for a milisecond and then grabbed again. Leading to the move counting as two. You incountered another bug right?