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I like this, quite fun and engaging. I've always had a hard time implementing glow effects, was it the same for you?

(+1)

Yeah, the way I did it is a bit hacky, you use standard CSS text-shadow and box-shadow for the UI, and then canvas shadowBlur and shadowColor for the game grid.

Since it's all just simple geometry, I didn't actually build a real glow effect or shader from scratch, if you catch my meaning.