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The Mario Party mashing minigames as a baseline were already an interesting start, but you managed to make not only a visually appealing but also mechanically complex game in just 4 days. It reminded me of fighting games and Punch-Out!!, naturally, but not only does the "time" mechanic add urgency to the pace, it also turns the game into a very cohesive and satisfying experience when you manage to outplay the CPU. Overall, a polished and well-made game that I sank way too much time into.