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I found it very cozy despite the countdown and the whole defuse the bomb game setting. And I also liked that you used Powerpoint for graphics xD
I also liked how you did the main UI structure. The effects of jumping letters from typing are cool. Also liked the transition from the diffused bomb to the next one. But beause I was focusing on the letters for typing I didn't really see the bomb timer. But this way it less stressfull because I could concentrate on only typing. But for experement it would be curious for me to get rid of the hearts and instead put a big bomb timer for player to be distracted. And then if you typed the wrong letter it would lose some seconds. I know it's a bit on the nose and it would probably change the vibe of the game. But I think it would be a good conflict trying to get into the zone of typing and not be distracted by a big timer xD

Anyway, loved the game! Good job!

(+1)

Very very detailed recommendation for the game in this year! I'm glad you found it cozy (my original aim was that, and I put some bombs for theme satisfaction). Fortunately someone finally approve my PowerPoint art XD, and as I'm a neat & tidy person, I'd love to design the game in a minimalist style.