Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much for the review!

I was wondering if the spike logic would be clear, I modelled them after Spelunky but knew they wouldn't be immediately obvious to grasp, but if the way they're introduced doesn't explain them too well then please let me know how I could improve it, would be greatly appreciated for if we ever make a post-jam version 🙏 (we had a LOT more planned).

Once again thank you and I'll be sure to check out your game too!

It's not like it's not well introduced but they way you can move into them from the side doesnt feel so intuitive. It  really is not a big problem. It just felt a bit confusing