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The theme was kinda shallow. . . Ok that's all the complains I have with this game.

This was really polished and felt like could have been sold on Steam for a fair price. Artstyle overall sold me on the idea of a old Windows System being infected by a virus and I find hilarious the idea of getting rid of the virus by smashing them on your screen, leaving cracks if you miss 'em. The music exales Ultrakill and Doom on its chaotic nature. Mechanic-wise this is impressive for a 4 day game, there's a whole skill tree outside of the main temporary upgrades. 

Truth be told, if this team ends up finishing and releasing this game on Steam, I'm buying it, if anything, for the quality that this version of the game achieved in so little time.

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Thanks! Yeah I've been planning to expand on it and release it on steam likely in a year (maybe before the next GMTK so we can work on a brand new game then) so that should be appearing sometime soon. Ill try to do a devlog post on the itch page and announce that in our discord when the steam page is setup