Figured out what I was doing after a little bit. Spend as many steps as you need in order for the exit to open up, while avoiding the Red square and dodging traps. Honestly a solid little concept. I do wish restarting at least took you back to the start of your current level, rather than all the way back to the beginning of the game. That said I'd say the Gwizziness is on full display here. It's a complete package: graphics, sound, gameplay, and challenge, and a nice interpretation of the theme both from the fact that you're a candle and each puzzle takes some patience to get through. I like it!