Hey. Cool game. I spent more time on this game than any so far.
A few thoughts:
- it would be helpful to hover buffs to see what they were
- adding debuffs there as well
- numbers for current end of turn damage could be better visually represented
- enemies doing things other than attacking (modifying end of turn damage, buffing themselves, etc.) are cool.
- card design is cool
- It wasn't clear that my deck was cycling itself. And even after learning how it worked, it would help to know when it's cycling.
- I got stuck in a fight with enemy #3. Neither of us had enough damage to kill the other. I got to 30 turns before I just quit. I think the game needs some anti-stalemate mechanic (ramping end of turn dmg?)
Thanks for the cool experience.