Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Okay, so, it was hard to figure out what to do on the bossfight. It was also hard to predict where the big box would move on the first move, so maybe a little pause after showing the colors would be good. A sound effect for damaging the boss would be good, as well as for when a switch opens a door (sometimes I pushed a box onto the switch and didn't even realize i'd opened a door)

But that's where my "complaints" end because OH MY GOSH this was fun. Really creative idea, although I'm not sure it fits the theme TOO well, but I can see the vision. I LOVE metroidvanias and this scratched that itch to play one that I haven't gotten yet from this jam. I think visually it was great as well, simplicity is always better for game jam visuals imo because it makes something like this feel entirely polished and complete.  I think this has a good potential to be expanded into a longer game after the jam is complete. I'd play it 100%

(+1)

Thank you I will take note of all of the things you said if/when I make a full game