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(+2)

Need more horde-movement games in my life. A little morbid, but that's fine. I wish there were more levels or a higher number of sheep we needed to get through, since I did hard mode and had my flock multiply a couple of times and then that was enough. Good use of the count down to mean both sheep remaining, sheep sacrificed and the count down to survive. Art style was consistent and the horde movement worked well and was responsive. Great job! 

(+1)

Thanks!

It’s true that seeing all those sheep blindly follow that little star is satisfying. That was the first thing we coded, and it immediately confirmed that we were heading in the right direction!

Initially, we came up with the countdown idea around managing the sheep resource, and the other countdowns survival time and sacrifice gates came later. That really reassured us that we were on the right track with the theme.

We really racked our brains to come up with a game concept that would fit the theme well.