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I love 2D art in the form of 3D sprites !But the gameplay is too hard; the camera angle makes it impossible to judge distances, and combined with the fact that you can die right at the start, it becomes incredibly difficult to get past the first stage;you really shouldn't be killed right at the beginning 🥲

Yeah I'm tweaking the camera and may do a third person pov or something that makes depth a bit easier to see. I plan on making attacking a lot more forgiving too based on feedback. Thank you so much for checking it out!