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(+2)

First of all, the vibe and tone of the game were amazing. I felt like everything supported the Saw-inspired concept. The gritty visuals, the incredible harsh sound design, and the idea that only 10 out of 15 players can escape, with each playthrough affecting future players, were magnificent!

The mini-games were also great! They were simple, but easy to mess up, which made them perfect for this kind of scenario.

One little detail I really loved was the clanking sound when you tried to crawl into the hole while still wearing the cage on your face.

Amazing work! I honestly feel like this could become something much bigger than just a game jam project.

Thank you for all the kind words!