Out of curiosity, apart from your game just being good, how did you get traction/views for your submission?
Viewing post in 5s of Capture The Flag jam comments
Itch Analytics and Itch's built-in analytic page are my go-to for any analysis of the game's marketing. I'm gonna be honest, if you want to get to the top 1% of ranking, it's usually better to have just enough raters with high opinions of the game, rather than being popular during the jam's period. I only aim for traction mid-jam because I wanna practice some marketing too :)