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Insanely polished, I unironically think you could publish it on Steam with very little work! The  concept itself was really good (the puzzle ->puzzle/action sequence), but the puzzle design really made it shine! I said hello in your stream earlier but I have to have a look at your programming streams, I'm sure they're a -blast-.

I think I would have preferred different controls (I kept starting the bombs when I wanted to switch bomb types), but it clicked for me in the end.

Really well done to everyone involved!

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Wow, Thanks! I already have too much cooking for steam, especially because there's lot I want to add to this project, ahahaha. But it's a great idea! 

Yeah, could be a good idea changing the button for the start of the level.