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(1 edit)

Thanks Lazertrax! Hearing that you enjoyed the art style and see potential in the concept means a lot to the whole team. Just to clarify the objective, there's actually nowhere to deliver the bomb! The goal is just to gather up as many people around you as possible and blow them up when the countdown hits zero and using your abilities and items you buy from the shop in order to increase your chances, in addition to maintaining a proper spawn point strategy ofc. Jam crunch hit us hard on clarity/tutorial elements so it's completely understandable why that was confusing, but we're excited to polish all of that and tweak the balance as soon as the jam ends. Thanks for playing! <3