I liked the introduction to the controls, the satisfaction of winning a level, and the mechanics/interaction as a whole. I got stuck on the \_/ level - tried to cheese it by hitting the blobby goal thing through the wall (but not dice). Aerial control and attack direction being combined was a little tricky - using a controller would probably fix that for me. Great work!
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Thank you for the detailed feedback!
I’m glad you liked the instructions, we tried our best to keep it as visual as possible!
For that level, I wanted to put it as a challenging practice of the mechanics you’ve learned so far before introducing new elements into the equation. I did actually consider making the wall thin there so you can cheese it if you’re struggling but I thought it might seem like bad game design from a player’s perspective.
We might work on the game a bit more later on since the feedback is mostly positive so far and the issues mentioned are mostly about accessibility with controls. No promises but I am planning to add controller support!