this game was a lot of fun! i love the art direction a ton! the different item types and upgrades also made each run fun and unique (loved the descriptions of the upgrades too). i think this could be pushed even further if there were different dungeon layouts with walls and obstacles to weave around, and maybe a bit more of a clear indicator for the bombs' health since it was a bit tough to tell how much damage i was doing with each weapon type. either way, this was a really fun and silly experience! awesome job :D