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(+1)

Efficient commentary, lovely aesthetics, accessible mechanics -- well done! That chomping animation is particularly well animated and satisfying, and I love the quips from the "'creative'  'directors'" above. I'd love to know what you refer to those guys versus the guys being consumed internally:

var poser_creative: Poser = poser_scene.instantiate() 
var actual_creative: Victim = artist_scene.instantiate()

(maybe you're less cynical than I am haha)

Thanks for the detailed feedback and the question, haha!  <3

The consumed guys represent human creativity fed to the machine.
The folks upstairs are some random Gen AI users.
Premise: human creativity suffers for unartistic slop in the end.

Disclaimer: I hate Gen AI. Just wanted to draw attention to the issue.
I hope that answers your question? :)

I for sure understood that meaning from your game, I was just curious what  you actually called the scenes themselves. I just think it's fun to know precisely how the creator is thinking about their units of their creation, and in this case your individual scenes are those fundamental units! But I do appreciate your response and agree with your views.