
This was the furthest I was able to get. These harder levels are diabolical lmao
Presentation is immaculate. Nothin more to say there at all tbh. Y'all cooked
The puzzles themselves were pretty well designed all things considered. I especially love the " tutorial " level in the beginning where you guys let the mechanics of the game effectively explain themselves. I thought some of the puzzles started to repeat slightly, but you guys kept things really fresh with some cool new ideas here and there.
I do agree with some of the other comments here that the game's platforming was a bit tight in general, but considering how the main mechanic worked, I'd say it still felt right in the end. Though I definitely didn't really understand how those spikes on the floor worked ( Not the one's in this pic. The one's that popup and retract when you jump ). Sometimes I landed on them and they didn't damage me whereas sometimes I got damaged.
None the less, y'all have made an incredible game here. Kudos to y'all