I enjoyed seeing how broken my character could get — the upgrades don't have a lot of diversity as far as "builds" go, but not every game needs that kind of thing! For something with a simple premise, it felt good to grow ridiculously powerful while making a mad dash through the hallways.
I would've loved an ending, but given the fantastic intro, maybe it's funnier that this hapless guy is always destined to explode no matter what. As is, I had a fun time! Great work.