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really cool game, i like the music and the art, though i feel that sometimes you are put in an inescapable situation which feels very frustrating, but realistic at the same time. the games captures anxiety perfectly like the way you try to keep distance from everyone, how you wait for a passage to empty out to pass, how you everyone seem like they are moving very fast, or how you always look for a calm spot to take your breath, 10/10 experience.

'inescapable', yes, that's exactly the feeling I was going for! Regarding the movement, I actually removed a feature which slows and speeds up time because, honestly, it just felt like a bug that was causing lag rather than an intended mechanic. I'm glad sticking with a constant somewhat high speed still managed to convey that sense of acceleration without it. Thanks for playing.