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(+1)

I can see the potential but it's a bit confusing at first. Also the use of stock emojis to represent the workers and monsters is a but jarring, I would have preferred simple pixel art or small drawings in the style of the game's cover.


Oh, I managed to reach 41 space dust.

(+1)

Yeah the emojis were purely due to lack of time; it looks ass but I just needed something haha
It certainly isn't an intuitive game. The gui is quite busy and I feel like it doesn't highlight what happens enough. Tutorialization and better information presentation would be my focus if I continued with this project.