Okay not what I expected, even though it was pretty direct with the fourth wall call out. I thought it was a good enough time, but I didn’t expect that cross room puzzle near the end. Really liked that. Also a neat way to shout out the engine in a way that still felt genuine.
Viewing post in The 4th Wall jam comments
Thank you so much. I’m really passionate about my tiny engine and I felt like I could both contribute to GMTK while also showing what my engine is capable and inviting people to check it out without it feeling lame, or too forced. Your feedback makes me really happy because it reassures I did it in a fun way rather than annoyingly spamming my project. Also, I invite you to come join our small but thriving community of Tiny RPG Studio users! Maybe your next prototype, or even finished game, could be made with it!