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The amount of polish here is incredible, though I think the gameplay is lacking some balance. 

The good food always starts on the enemy's side where the only way to get it is to bounce it out and then grab it from the neutral ground. the problem is that you only have time for 4 maybe 5 grabs before you run out of time, so grabbing from the middle after bouncing is very tight.

overall I think this is a solid concept with exceptional polish and music, and it could be improved with some simple balancing.