Loved the game! very deep philosophical themes and subtly touched upon. The way you have to balance not shooting to increase score multi and shooting to collect power-ups is fun and interesting, my score was around 500000.
Loved the commentary in between levels too! I liked how it seemed like you went off script and just kept talking. The art and animations weren't bad despite what you said in the description, I think it was very well done for a 4-day jam. The bosses were also very funny, i laughed a few times lol. Something that made it a bit hard was how one hit would kill the player, it seemed a bit harsh. Maybe instead of having so many power-ups, some enemies could drop health, that way some of the balancing could be fixed as well. I understand you didn't have long enough to implement all that you wanted to do, but i think it turned out great in the end! Well done!