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(+1)

Great art. I'm guessing the enemy HP is supposed to scale with the levels but rn its not doing so? Addicting gameplay loop though and I definitely see the potential since I played it for a while just for the merging mechanic even though all the enemies could be defeated in one click.

Hi. Thanks!

Yeah, I added the balance at the last minute, so there just wasn't enough time for that. As for the game's potential, I agree—it has a solid foundation; we just need to strengthen and polish it. And if the audience likes it, we'll expand it by adding lore, a storyline, more mechanics, a global map, and so on.

A balance + user-friendly interface patch are coming soon⏳

You can check out the planned features in the devlog: https://zhabiyquakk.itch.io/darkest-timer/devlog/1607305/whats-coming-in-the-nex... 

I'd love to hear your thoughts and suggestions❤️