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(+1)

Yeah, as I said in other replies, I really messed up the difficulty scaling. It starts at 2.5% per floor and increases by 2.5%, which is really small compared to the 10%-20% improvement you can easily get per round, even at the start. I tried to make the physics feel good but sometimes the player does get snagged which I understand can be annoying. However, I'm glad you found it fun! Thanks for commenting!