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(+1)

Really fun game, and I like how the clock hand deciding where you shoot makes it so you focus on evading and kiting. It would be nice if there were some movement mechanic (maybe at a cost of time), as when I found myself with the enemies on the opposite side of the clock hand, it took a while to wrap all the way around. Really enjoyed the game as a whole and spent a long time playing

(+1)

Agree, teleporting to the mouse or something would be cool!

This is a great idea, if i expand the game in future i’ll be sure to include it, i considered a dash, but the trade off with time is a great way to balance it. Appreciate the thought!