Yeah I didn't have time to do any particularly well thought out level design unfortunately, so it could probably be improved quite a bit. A checkpoint system could be something to consider; in many ways the whole idea of the game is to restart over and over but gradually gain more abilities to help you get further each time, but depending on how long the level is it might not be a bad idea to include checkpoints, or maybe a purchasable upgrade that lets you start further down. Thanks for the feedback!