That's hilarious gameplay haha. Seems like it's gonna be hard for you to design the level later on. I think it would be less tedious if there is a checkpoint after each run, so the player won't be stuck at the same area of the map everytime they fail.
Viewing post in Falling With Style jam comments
Yeah I didn't have time to do any particularly well thought out level design unfortunately, so it could probably be improved quite a bit. A checkpoint system could be something to consider; in many ways the whole idea of the game is to restart over and over but gradually gain more abilities to help you get further each time, but depending on how long the level is it might not be a bad idea to include checkpoints, or maybe a purchasable upgrade that lets you start further down. Thanks for the feedback!