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My cs/math brain really liked this! Simple enough rules that can make absolutely head-scratching puzzles. Lenient enough that one can mess around, but still having to understand the synchro aspect.

Felt really proud of myself when I noticed, for a pair of clocks, alternate holding them to run the counter twice as long (until it reached zero).


Really nice idea with lots of potential!

YEAH, I am a math guy myself and when I made the game i had all sorts of algorithms in my head and I was counting the ticks for a loop on the normal clock, I am so happy to see that my game gets other math guys' brains working. Thank you!!!