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(+1)

Nice concept and a pretty solid implementation as well. However The final boss fight was a bit weird, the boss would retreat behind the stairs where I could not hit the boss at all, the moves while decently choreographed had some issue where I thought I had escaped but I had not.

The sound design is decent and parry is great. The art style and the level design is cool as well, it reminds me somewhat of the old GoW games.

I will say the hit detection and responsiveness could use some work and I would prefer to attack in multidirection rather than singular direction.

But overall I still had fun playing it.

Thanks for playing, it means a lot you've had fun playing it! Great feedback, I'll fix those points right after the voting phase :)