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Thanks for enjoying it! 

I did the controllers thinking of rocket league type of maneuvers - but the level design guy bailed on us.

So it didnt come out as planned...

How would you make the camera behave even in version? Free movement with mouse? Always forward related to the camera? I had those options but time was running out

(+1)

It was frustrating to hold W and then use A and D to move the camera, i would have made the A and D move without the condition to hold W or S