Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I encountered a bit of an audio bug while playing. This is the second game from the jam that had this problem for me when a game forces full-screen so far, and for yours, since audio keeps playing when my tab isn't focused, actually having the tab unfocused made it work properly. I wonder if there's a memory problem or something. Either way, I was able to fix the sound issue by making my window smaller and playing in a smaller view size. 

A second little piece of feedback was that the "I feel like I could move mountains" tutorial mentions using the LMB, but it's actually RMB to pick up blocks (I had to go check the game page).

Enough about that though, the game concept was great. I'm absolutely horrible at platforming so I PERSONALLY thought it was pretty difficult, but it felt really interesting and fun. With tighter controls for jumping and like another comment mentioned a way to manipulate object in the air (though I was able to stop the silly spinning I managed to get going on the thing by shoving it up against the geography most of the time) I could see this being a really fun little game! Were the controls inspired by the switch Zelda games at all? They felt a little like that.

I also had the most hilarious thing happen when I got on top of a box and attempted to be cheeky by floating myself by picking it up while I was standing on it. That was clearly not allowed and I paid for it hahaha! 

(+1)

Thanks a lot for that very qualitative feedback. I'm so happy that you liked the game! For the first issue, I'm clueless since I can't reproduce it but you're right about the text, LMB should have been RMB, we'll fix that.
We did not really get inspired by Zelda games but mostly by Portal.
Regarding your last tech, you actually found a good idea of gameplay, we tried a bit to stand on moving blocks and there is actually quite a lot of possibilities with it, and it's a lot of fun! If we can make it consistant, this could also be part of some puzzles!

(+1)

I've had the audio issues with a few other games, it fixed for me by turning on hardware acceleration but I have no idea what the underlying issue is. I've run into it with maybe five games from the jam at this point with this issue so it's clearly something common and highly likely not anything y'all did. Just leaving this here in case anyone else runs into it to know it can be fixed with browser settings!