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The Movement system took some getting sued to, I think this game would maybe benefit from having a camera which you can move a little, as not being able to see the whole level does cause some issues somtimes, apart from that I really like the art and the music is quite fitting. I like how the seal looks.

Yeah, the camera was one of the things I had the most trouble with, mostly because I had to really tune the zooming in and out for it to feel responsive but not distracting - never thought of panning the camera around Worms style, maybe that would've solved the problem