Hey Jorge, how's it going, bro?
I thought that suggestion was awesome; the rhythm-based fruit-catching game sounds like a lot of fun. I'm adding it to my to-do list and should be working on a prototype in a few weeks. I already have the note editor logic ready, so I just need to adapt it to generate a score with more note tracks and create the catching and hit detection system. I believe it's entirely possible to expand the existing setup to support this mechanic.
Thanks a lot for the suggestion—I'll let you know as soon as I have a working demo.