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Hey Jorge, how's it going, bro?

I thought that suggestion was awesome; the rhythm-based fruit-catching game sounds like a lot of fun. I'm adding it to my to-do list and should be working on a prototype in a few weeks. I already have the note editor logic ready, so I just need to adapt it to generate a score with more note tracks and create the catching and hit detection system. I believe it's entirely possible to expand the existing setup to support this mechanic.

Thanks a lot for the suggestion—I'll let you know as soon as I have a working demo.

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It is freaking fun and very, very challenging. I even tried to make it in some sort of system and I can't even get to it. It is difficult to make a system like that, but maybe somebody like you will build it. You'll be the only one in the whole entire world who made a Catch the Beat too. I hope everyone will follow suit in making a sort of a system like that. If MZ makes this too in their system I will be amazed to have a Catch the Beat system in their game. Oh my Lord, they will make a lot of money off Catch the Beat. >>> Please don't forget to read the wiki book how to build it. Please study it, learn about it. > Game mode / osu!catch‬ · wiki‬ | ‭osu!‬ Please don't forget about the banana showers. Those are bonuses. It don't affect combo. 


If you built this, you'll be the first person who built this in the whole entire world in your own MZ.


I wish you the best of good luck.🎶🍎🍏🍐🍑🍒🍓🍌 oh Hyperfruits


It's not required in easy, normal, and probably hard, but extreme, hard, and very, very hard. It's required if the music is so freaking fast that you can't keep up with the song. 

I tell you, those fruits move very fast and hard. You gotta keep your eyes on them. Sometimes they're very surprises with the red warnings. of Hyperfruits

If you're in hard mode.

The higher you get, the faster they become and get more score, however high you go.


Catch the Beat is one of the best fun challenges you can ever play. I tell you, when you get your hands on it, you'll never want to stop. Playing catch the beat.