nice game, took me a while to realize it was counting down to launch. would have been nice if you got to see the launch or something when/if you win, the stacking game seemed a bit unreasonable given the spinning nature of it unless you hugged to one of the walls at which point it became pretty much trivial but there was a glitch where sometimes the blocks would glitch out a bit then tumble. I am not sure If I was missing something but there didn't appear to be much use for pressing the pause button on the timer. The art was quite nice
Viewing post in Go for Launch jam comments
Yess thank you. Very good points.
We did plan on including a launch "cutscene" at the end (and/or menu at the beginning) but cut it due to time (I was literally working on it to the last minute).

We thought the pause button would be more useful, we realized it wasn't and kept it in anyways.
Thank you for the detailed comment!!