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tamirco

18
Posts
8
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A member registered Apr 11, 2018 · View creator page →

Creator of

Recent community posts

Thank you!

The pause button was just an initial idea. We thought it would be more useful, we realized it wasn't, and we kept it anyways.

Thank you! I have very little experience making music but thought it would be a nice touch (especially the final 5 seconds with the distortion ramping up). In hindsight maybe each iteration should've carried a key change as well? 🤷‍♂️

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Yess thank you. Very good points.

We did plan on including a launch "cutscene" at the end (and/or menu at the beginning) but cut it due to time (I was literally working on it to the last minute).


We thought the pause button would be more useful, we realized it wasn't and kept it in anyways.

Thank you for the detailed comment!!

Nice game, a bit slow at times.

First run I tried was confusing, 2 bombs exploded and I had no new primed ones. Felt like a softlock.

Nice first jam :)

Has potential! Sad that it wasn't finished.

Very very cool, though a little confusing.

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Absolutely incredible. And this runs on the GBA??

Didn't finish it, because there's a lot of puzzles!! Blown away.

Thanks!!

Git gud though.

Thank you!!

Also skill issue.

Thank you for checking it out!

Thank you!!

Also how did you get here so fast??

Sadly I can't upload any more builds...

Great game! But for some reason the game would horribly lag if you hit "beg for another chance" and kept playing. The only way to fix it was to go back to the main menu, and press play again. Also it was a little annoying you picked up right where you started, and hitting enemies form the top was a nightmare.

But amazing visuals and audio, and great gameplay!

1+1=10, that's how binary works, you go right to left and carry the one, like normal addition.

Thanks for the feedback! Can you give me more details about this GDWC?

There's a walkthrough on the game page if you need help!

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Alright, I'll post a text walkthrough.

EDIT: Added walkthrough!