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(+1)

Copying my comments from the game page. Great job on this Asterisk, I had a lot of fun! 

In terms of improvements, I would probably gradually scale up the difficulty, right now the jump between Levels 1-3 is pretty extreme. And since this is a game for experienced platformer players, I would recommend making the first few levels a little hard to help with that >:) 

I also noticed that holding space bar allows you to slide up walls, which was a cool feature but the physics of it felt a little finicky at times. Maybe clamping the speed when sliding would help make that more predictable.  

Other than that, I'm loving the game! 

The levels 1 and 2 were basically there to tell the inputs to whoever was too impatient to read the description lol. The climbing feature was also part of the point of existence for level 2 (to teach how to use climbing). The speed while climbing is actually clamped already haha.