Definetly 4 days is too short for any game to be fully developed, yet you guys did amazing coming up with it. Bit sad there might not be more to it but everyone who played enjoyed it and that whats count. Great Job once again to every member of the team.
Viewing post in Say Cheese ! jam comments
What's really cool is that the Level Editor we built allows us to implement even more games pretty quickly. The bottleneck would probably be our artist, who has to hand-draw every single sprite. He did such an amazing job during those 4 days !
If other people are interested, I'll make another two or three games for you, but the art may be a bit lacking if Unau has his hands full on other projects. We'll see !