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(+1)

It's fun but level 1 was pretty complicated. At first I didn't realize how to do it because I didn't know you could get more pieces. Then I didn't understand why I was losing because I didn't realize you need to destroy 2 barrels. Then I didn't understand how to get the second barrel because I didn't see the 2 less obvious pieces. Eventually got it on like the 9th try.


I think the game would benefit from simpler starting levels to learn all the concepts. Also an option to not rotate pieces that are already placed, or only rotate them if you click to select them.

Hej, thanks a lot for the feedback!

You're absolutely right the first level was our biggest weak spot. We never quite managed to communicate the mechanics clearly, and I can see how that would lead to frustration. This was our first game jam, and honestly the first game of ours that anyone outside our team has ever played. After staring at it for days, we gone completely blind to how it reads with fresh eyes. 

Thanks for sticking with it and taking the time to write this up, really valuable for us.