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Birds Atelier

43
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2
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A member registered Jan 25, 2026 · View creator page →

Creator of

Recent community posts

The art style is so cool respect that you manage it to do in 4 days I love it. Great Game

Nice idea! Of course, you could improve the 3D art (especially the lighting) and the audio to make the game feel better but if I am not mistaken, this is your first game ever, so: nicely done!

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Thank you very much for the feedback and for trying it out. Yes we tried  nail the movement so the platforming feels a bit nicer and we are very proud we didn't need any assets besides some sound effects from Soundly because I am not an Expert in Foley sound and Noise Textures to create Shaders.

Haha i love the idea I feel everyone experienced it. The game feels like  cool to play but some times I didn't get the repsonse I wanted from a mini game but all in all amazing work! 

I love the character design  its so cute the small hourglass but keep impoving on a good commuincation to the player when stuff happens. The mechanics are still nice to play. Keep it up!

Yeah it was hard but it also came at a cost we didn't manage to get a proper playtest so it feels very unbalance but a lesson we learned. Thanks for the feedback and playing it :)

Thank you very much for the feedback and playing it!

Art style and art cohesion are the strong winners here for me you could improve on the audio mastering like the screams are a bit too much but after a while i found it kinda funny but still some players could be annoyed by that all in all nice idea and execution!

Wow so cool you managed all of this in 4 days I like the caracter art feels like Terminator

Amazing what you did in 4 Days you could improve on visual clarity but props to you and your brother still amazing visuals, nice gameplay and  audio!!!

Hej thanks for playing and testing it out. We are glad you enjoyed it :) 

Hej thanks for playing it and yes we know It's the Top 1 Complaint but thank you very much for the Feedback we learned much from this Jam.

Crazy how you pulled it off u used many assets but still everything you managed to combine in 4 days nice game 

Best short game i played this jam. I like the bad endings some of them baited me so hard but I finished :) 

good game but you could improve on your audio footsteps they sound too repetitive but I enjoyed the visuals you implemented. 

I liked the game i am a noob with rhythm games so it was quite hard but still beatable i enjoyed the history background much cool idea still i find it a bit loose to the countdown theme but my gf enjoyed ur artwork great drawings!

I enjoyed the graphics and the audio it was still hard whats happening even if I got fired I justed bugged out and roamed around because I thought its part of the game but still nice that you manage to pull this off in 4 days nice that you made all assets urself!

I love the idea it was so cool because i feel the same everyday so its basically easy gg for me. But very creative!

I enjoyed the music but the tutorial text wall is too much and very confusing but all in all i like it that you approached a 3d game a bit faster movement would be cool. Keep it up!

I like the scope of the game well done in such a short time you could improve on visual clarity of the UI and some mastering of the Audio but all in all great job of the Team.

The game is well made the art is stunning but I dont find the Idea so special combining a bunch of mini games. All in all still a well made product with stunning audio, cohrent art direction and good introduction to the game 

Hej, thanks a lot for the feedback!

You're absolutely right the first level was our biggest weak spot. We never quite managed to communicate the mechanics clearly, and I can see how that would lead to frustration. This was our first game jam, and honestly the first game of ours that anyone outside our team has ever played. After staring at it for days, we gone completely blind to how it reads with fresh eyes. 

Thanks for sticking with it and taking the time to write this up, really valuable for us.

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Thank you so much for playing and for the nice feedback! We are glad we made you proud haha.

Very nice art style respect for the art direction.

I like the music and but the game was quite confusing and felt little bit of but I liked the Idea

Thank you so much for the feedback! I definitely wanted players to learn the mechanics, but the setting ended up being too stressful for that, and the game-to-player communication could be a lot clearer. Really glad you enjoyed it though!

Very nice artwork and nice audio i really enjoyed the concept wow for 4 days its very a solid a well rounded product. Smooth experience great job to both of you!

Okay thanks. I justed tested it on Firefox for the first time (note to myself in the future to test more on other platforms) and yeah its alot more buggy than i expected in firefox so not your fault thanks for trying it out :) 

That's interesting! I'd like to know which browser and OS you are using, this is the first time I've encountered this. 

If you're running Windows, I'd recommend trying the Windows Build so we can identify the bug.

Hej
Like I said for the last person its hard but thanks for the feedback and playing it :)

Hej
Thanks for playing I know we made it very hard even on easy but if u get the hang it gets easier promise thanks for the Feedback!

Thanks for playing! Could you elaborate on what you meant by 'drifting his head'? Did you manage win ? :)

Like the game was very nice i like the sound design alot aswell as the clean UI 

We almost got the same idea but diffrently excuted  i like it its a very nice and simple but well made game very smooth. +++

Even though the theme was "countdown," i didnt see any racing games and this is the first racing game. I've played in the jam. The UI could be a bit clearer in places, but the game feels really nice to play you can tell a lot of effort went into it the SFX especially  "stood out" haha. Great work!

I like the concept and if you get the idea its so nice to travel around like this but you should focus on teaching the player this mechanic because even with the introduction i really didn't understand what to do. I like it very much!

I like the game and also the 3d look you gave it here felt very nice. U could improve on the visual clarity a little bit to communicate better to the player but all in all very smooth gameplay experience.

I am so happy u made it "1 second before the deadline" for ur first game is pretty sick but the control hints should be better comunitcated to the player but I like the Art Direction u chose.

I like the audio and artwork you did there, but the instructions were unclear to me and you had some bugs with the UI and scaling of the game, but still a good composition

Everything well excuted its so good the combination. Very polished experience respect.