Thank you! I was too busy with making the features, that the rest was kind of left out, and I needed too much rest, I wasn’t doing well (death in the family) so I really didn’t even want to make this anymore at all, and am just happy I could get it out. I plan some slight polish.
The shake is there to make the aiming harder, it’s actually intentional, like, those chaos effect the count does? The count is like magical and stuff, the lore isn’t too deep yet, but the more damage you do, the more annoyed the count like gets and makes it harder for you. That’s the premise. I’m sorry if that wasn’t communicated well!
I’m glad you somehow still enjoyed this game however, thank you for playing!